Xbox Game Studios |OT2| It's pronounced "Krayg" not "Kreg"

Hey does anyone know with EA Access comes to gamepass I believe it includes the Sims 4 but does it include all the DLC? Asking for my kid

Now, I’m even more interested in ML potential.

I don’t believe so. I honestly would be shocked if it did considering this is EA we’re talking about. :smile:

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Very nice if more devs start to do this now. With One X it started to look like native 4K had to be reached no matter what for some games, resulting in the framerate suffering from it. Not everyone is Rockstar. What that team did is insane. Native 4K and smooth 30fps too. And not gonna lie, I was a little afraid XGS was going to focus too much on that, but if they already have dynamic resolution even for Gears 5…that’s a good sign probably, even though it’s surprising since it’s a Xbox One game.

If dynamic 4K/60fps means trees, foliage, flags, curtains, clothing will sway in the wind (and wouldn’t nearly as much if it was native 4K)in a action adventure or RPG I am all for it. That Unreal Engine 5 demo, that was 1440p, right? It looked damn good to me.

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I think ea play comes next week

Agreed, we’ll see plenty of them and we’ll see even more that use DirectML super sampling to 4K whilst freeing up valuable resources for better textures, filtering, RT, etc. I’ve seen enough examples of DLSS to know that it often looks better than native 4K, both in general framebuffer and the additional details provided from those freed up resources.

It does not, my wife is a huge The Sims fan and I’ve had to fork out beaucoup bucks over the years as a result of the avalanche of DLC, none of which is included in EA Play.

Theoretically, they didn’t actually test it.

Wow. Pleased with VRS. 10-12% improvement without much difference is brilliant. If, say a competing console can’t do VRS, this is just another bonus.

Doesn’t seem too bad, considering it won’t hit that low often at all, and it has better than PC ultra settings.

Now this is a yikes. :face_vomiting:

On the x it went to 1400p once but averaged the mid 1700’s, would think an average in the mid 900’s sounds about right for the S but they didn’t actually test it so we don’t know the floor or the average yet.

I’m not worried about series S resolution. It’s a budget console with compromises. As long as the games run fine its a win. Its like the Nintendo Switch. People know it’s not going to wow the hardcore with it’s resolution.

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The constant ‘surprise’ that the budget console has a…budget performance is surprising :wink:

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The 1700’s? Hmm, that’s not even that far away from the max on XSX. Is it that these extra visual features are just that heavy/hard on the hardware? The XSX is after all a great deal more powerful than the One X. It’s not a huge deal for me because it looked fantastic in the YouTube video but it sure came unexpected.

yeah i want this technique moving forward.

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My preorder on best buy is awaiting authorization it says

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Resolution doesn’t matter guys, remember? As long as image quality is as superb as it already has been on current gen I am totally fine. Series S will be played on 1080p displays mostly, so its not that big of a deal. It’s like 1440p on a 4k display.

EA Play games are now up for download. Will be unlocked on the 10th. But I think the download speeds are a bit better today than on the 10th.

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Glad that they are now saying the “Worlds Most Powerful Console” and not just “The Most Powerful Xbox”.

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well, PC Ultra settings just shifted after this update lol. Anything the console does, PC shall get the best versions of that, it’s just the nature of it at this point. But i get what you mean, and as I said, dynamic 4k is fine, I just don’t wanna see anymore threads and posts about how the world is ending because a game isn’t native 4k and 60fps, I saw a lot of that kind of posts on the PS5 thread, just felt like consistency needs to be upheld no matter which side.

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