That’s a lot of talent for dirt cheap. But the fact that Sony couldn’t even get that deal, which is entirely in their miniscule budget, says a lot.
CD, Eidos, and SE Montreal, under the watchful eye and assistance of PlayStation Studios, could have resulted in AAA blockbusters with the same level of hype and anticipation as all of Sony’s other cinematic games.
And we all know MS could have used these sorts of games, but I know that Sony would have taken their hype levels to another level in a way MS can’t.
MS missed out on having 3 big narrative heavy titles every 2-3 years, a hole in their game roster, but Sony having that in addition to its roster could have really made the PlayStation THE place for cinematic games. Sony themselves know how to add that 10% of polish to raise these games to another level, it’s undeniable.
Maybe the most succinct way of saying this is that PlayStation Studios would have been a multiplier effect on the output of these teams.
So MS definitely missed out. When fanboys say “Xbox has no games” a lot of them are really saying “Xbox has no cinematic games”. To them, Wasteland 3, Psychonauts 2, State of Decay 2, and Forza Horizon aren’t games. It’s silly and ridiculous but brand perception is brand perception. So MS missed out on filling a hole with high quality devs for dirt cheap.
But I would argue that Sony missed out a bit more. For $300 mil (completely within their budget) they could have had a lock on cinematic titles and they would have been a force multiplier on the output. They also could have added a decent backlog to their new Playstation Plus revamp.
These games will now hit both platforms, but at levels of hype and fanfare that typical 3rd party games get. I think PlayStation Studios (even from a marketing perspective) could have really elevated the attention the games would get, in addition to their quality.
From an industry perspective, it’s also interesting because it might change how people view MS’s growth. Embracer was flying under the radar from so many gaming news outlets that they finally have to address the elephant in the room.
Has MS picked up these devs, the “monopoly” rhetoric would have went into overdrive from these same outlets. This now has people finally paying attention to Embracer, even if it’s not with the same vigor.