I dunno about that. I’d say just leave it to Xbox. But regarding Creative Assembly’s console team, they’re taking their time with their AAA FPS since it’s pretty big for them. SEGA describes it as a “super game”.
Am I crazy for thinking that from all the big publishers, that get thrown around here all the time that Take two is the most likely one?
They don’t have a extreme amount of employees like Ubisoft. They are not in fields outside of gaming, like Capcom and others.
They would come with a ton of big IP unlike WBIE (that DC Comics shit aint happening)
And it would guarantee a huge amount of marketshare and subscribers.
The sports games are great marketing tools, but selling off that division to EA to offset some cost could be an option too.
It isn’t too far away money wise from the LinkedIn acquisition.
That’s a valid take, but I think engagement time also has to be considered. And the release of a Rockstar game is a generational event with a huge impact. Did GTA V ever drop from the top ten most played games?
This is another example of “why own a cow when you can just buy milk?”
Like, people have wet dreams about MS spending $25B to purchase Take Two so that they could get Rockstar and Bioshock and NBA2k.
But if you really want to do something splashy with respect to that kind of content, just make a deal for the content.
GTA and NBA2k are MTX-heavy games. That means that the publishers will be more than eager to make a deal to put those games in as many hands as possible. There are absolutely deals that could be done if MS really, really wanted to make a strategic spend to grow the service. And they would cost a LOT less than $25B.
It will take years for a new funded studio to make a game in GTA scale, let alone that this game will not have the GTA branding, which is a very important thing.
Rockstar has more than 2000 employees, I don’t think that a single departure will change these games fundamentally. Red Dead 2 was made without Leslie Benzies and the game turned out fine, I don’t know why things would change drastically with Houser departure.
Also Rockstar IP’s are massive, GTA is probably the biggest IP in gaming, maybe behind Minecraft.
Mojang is barely an xbox studio so idk why people keep bringing them up. Irrelevant to the xbox slate of games for the most part and have contributed 0 aside from Minecraft Dungeons which was a multiplatform game for 0 reasons.
Bethesda dropped fallout 4, 76 and skyrim (twice) the past decade and then choosed to redo their whole engine in preparation for the future. This is not the norm for them.