forget about moon as XGS studio. other than ori i don’t think they will work together.
Larian Studios is a tough one, the studio have excellent result and revenue, i can’t see them as XGS studio unless the studio head/onwer want to retire and sale it for highest offer.
Asobo Studio it’s matter of time and we will know if they want to join to XGS or nah
IO Interactive i can’t see them as XGS studio this year
Pretty sure our very own fraud has teased Hades for GP.
Plus, Supergiant stated in their NoClip documentaries that the reason they’ve been focused on so few platforms was because of the tech they were using was limited. That’s why Hades launching on Switch was such a big deal and they said they planned on making their games expand to more platforms.
They hired two high level senior managers (those guys are pulling in 200k+/yr) just to focus on content and mergers and acquisitions. Those people wouldn’t be brought on if they weren’t already slammed with new content and acquisitions they were working to finalize or if there wasn’t a massive internal push for more. Microsoft isn’t one to wait for results, so I expect that we’ll see many acquisitions rolling in over the next year or two.
Well he curses like he works at one. But yeah, I really love the man’s work in: the Wonderful 101, but he is a jerk to so many people. It went to his head I think.
IOI is self-publishing a new James Bond game and may have an exclusive contract for a new game with Microsoft. I’m not sure why they’d consider being purchased right now after such a messy divorce from Square, unless someone drastically overpaid for them.
I don’t think they own much in the way of IP (seems like Square may technically own Hitman). Getting Microsoft to help fund a new IP that IOI may keep the rights to could be part of their goal of further building value into their company. IP is often just as or more valuable than the actual studio(s), hence why Insomniac went for such a surprisingly low figure.
Isn’t that the excuse all jerks use on twitter, while being cowards in RL? Not saying he can’t, just am saying that ,excuses like that are used all the time.
A jerk is a jerk, come on. They are really lucky that MS didn’t come for then after their spectacular failure and that’s it. Many studios has closed for much much less.
What’s the difference though? Unless people are in on the joke (which clearly many aren’t) its just someone being a jerk on social media. Its no different to someone bullying you and just saying “Its just bants” because they are having fun at your expense.
Yeah I was cherry picking, I even explained what I was doing in the previous post. You cherry picked an example of a bad game Platinum made 7 years ago, on a shoestring budget, which released the exact same year as one of their best games. I mirrored this by pointing out bad games that Obsidian released a similar amount of time in the past. I’m not arguing Obsidian should be harshly judged for those games, quite the opposite, I’m arguing that neither company should.
You’re actually doing it again here in this very quote, too - singling out that Platinum had an Xbox One project cancelled by Microsoft because it wasn’t shaping up in time. Obsidian also had an Xbox One project cancelled by Microsoft! Stormlands was cancelled after about 18 months in development, after a big initial investment from Microsoft, when it became obvious that it wasn’t going to be ready anywhere close to it’s originally proposed time-frame (launch of the XBO). This cancellation didn’t just hurt Microsoft by not getting a game, it nearly resulted in Obsidian shutting down permanently (and did result in over half the studio getting fired immediately). Is the fact that Scalebound went longer before being shut down meaningfully worse? Not really, they’re both worth considering but neither is reflective of their status at the time of Obsidian’s acquisition (2018) or some proposed future consideration with Platinum games. It will have been water under the bridge in either case.
Both developers have years of track record since then that are much more important when trying to estimate what they might be like in the future - Pillars 2 is more representative of the quality Obsidian will be bringing to the table post acquisition, and Astral Chain or Nier Automata is a lot more representative of the quality we could expect Platinum to bring to the table in some hypothetical scenario in which they were being considered for a purchase. If Microsoft approaching Platinum for an acquisition in the past (and them turning it down) really did happen, then that’s clearly a signal that Microsoft agrees - they were a worthwhile consideration who did indeed have a track record or projects under development that were good enough to consider.
Why so rude?
While the initial reporting was that Skyforge was just “localisation”, the following year Obsidian, although still in a junior role on the project, were not just making regional changes, they were creating new content for the game too. It also doesn’t really matter - just substitute Skyforge for Armored Warfare and the point remains. Armored Warfare had a very mixed reception (5.2 user score on metacritic, no professional reviews, mixed reviews on steam). 2013-2015 saw Obsidian struggling to survive (again - this was the direct aftermath of Stormlands’ cancellation), accepting any old project. Conversely, Platinum also has to accept all sorts of projects even if some aren’t necessarily desirable. Thus, again, my point.
My overall opinion of Platinum is that they’re a reasonably efficient developer (they really do have a high # of releases per year on average, especially considering their modest staff count of 288 in 2021), who has delivered decent to execellent quality games in the last 5 years. I don’t think Microsoft needs anyone in Japan, but I think Platinum is a perfectly good option if they wanted to expand there. But I also think that Platinum doesn’t want to be bought, and probably doesn’t want to be bought by Microsoft in particular.
Hmm has anyone ever actually gotten upset that Kamiya blocked them or said “AS I TOLD U 10000000 TIMES!” to them? He even unblocks people if asked to anyway lol. I don’t think he’s “bullied” anyone before either.
And yeah these people interviewed him and they say he is very different from his Twitter persona.
TBH I don’t know as I dont use twitter. I simply wondered if “pretending to be a dick” is really any different than “being a dick” if you don’t know what is “real”.
And the vast majority of people would never have the opportunity to interact with him face to face and would only see him on social media. That story even says that its different to how “he appears in real life” saying that for many his real life persona is the one where he is rude.
I dunno, I massively dislike twitter anyway and the way people are happy to wield it to generate ill feeling or to concentrate on the negative is just so off putting. Twitter lacks any nuance for people to play a “character” that isnt clearly spelled out for me.
Of course he’s “very different from his twitter persona”, you are there in the room with him and can punch his lights out if he behaves like that in an interview. He also is a lead in a company, so he knows better than to act like this in RL. Yet somehow on twitter this behavior (without it being a joke account) is laughed away. “No questions in English”, give me a fucking break man. The man has freedom to do as he wish, but for a studio head this is quite poor behavior.
Make a joke account, or don’t do this. But don’t be surprised if people go “Yeah fuck that asshole!” and don’t wish to be in the same room as you. To me it just screams :"I’m a coward, and didn’t dare to say “NO QUESTIONS IN ENGLISH!” in person.
Imagine if the head of Compulsion Games goes “Fuck Japanese! Only question in Quebec dialect French!”? And then goes :“LULZ that’s just my internet persona, if they can’t even read my rules and ask in Japanese anyway!”? I can bet your arse he, especially Resetera, would have raked him over the fire! And rightfully so! As that is not the behavior of a studio head.
Honestly, I do wonder if Microsoft would rather announce their acquisitions in places not their E3s anymore. It’s a weird situation where it made sense to do when their 1st party wasn’t great, just because dedicating time on the stage to say “we’re improving our 1st party yall, we promise this time” was probably appropriate given the circumstances.
Now though? with 23 studios spread out across two conferences, I’m not sure if that makes sense anymore. With that being said, I’d be shocked if Microsoft’s original plan last year wasn’t to announce Bethesda at E3, before E3 got canned.
even then though, I feel like announcing acquisitions before E3 would be a good way to build up hype to your own conference, which will probably be filled to the brim with 1st party content. In the sense of like “wow these Xbox folks are really going wild on 1st party, maybe I should watch their E3 to see what they’re up to.”
This week has been regarded by several insiders as a massive week for game news so I suppose anything is possible.
I think if Microsoft buys anyone this year tbh, it’s 100% Asobo. Microsoft buying IO gets held off until their game under XGS ships and is proven to be fruitful.
Yeah agreed, Social media is such a naturally toxic place I don’t think you can even get away with a “comedy” jerk account (even if thats what it is, which I dont think) as many will not read it as such and will take it as tacit that that behaviour is normal for devs and for conversing on Twitter. Its like CliffyB deriding all the edgelord twitter takes when he has had his own fair share of playing the edgey provocateur himself.