Reddit user details Starfield's tile system

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Very apt given all the Starfield discussions in the community thread.

I’d love to know how Ubisoft does it too, as their horizons seem to go on for miles and miles on the Series X - it’s incredible tech.

Hogwarts Legacy I’ve no idea of the engine.

Is interesting so many studios do still have proprietary engines that are great for what they do - and how clever each is to meet the requirements

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Hogwarts is actually UE 4! I feel like it’s what Arkham Knight was for UE3, a final major game that shows off what the engine can do pushed to it’s limits for an open world.

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