Flags are harmless! They are simply a tool to let us know we might need to take a look at a post. They do nothing to your profile, promise
I get flagged all the time for getting sassy. RIDE OR DIE
The hysteria yesterday was predictably forced. IMO.
I get some people can be genuinely concerned for those whoâve lost their job but this is not an unusual situation & no, the sky isnât falling on the industry.
Publishers have proven time & time again theyâll shutter studios & do mass layoffs without any acquisitions entering into the picture. Itâs a fluid industry with ups & downs.
Thereâs simply no way anyone has job security in the gaming industry. Whether theyâre a big studio or an independent one. We also as consumers play a key role in this via our spending habits.
whatâs the source for these numbers? just curiousâŚ
Like itâs perfectly natural to be bad about people losing jobs but all this doom and gloom about Xboxâs future or optimism being at all time lows just feels like absolute nonsense, I donât know whether itâs just people that spend too much time online or something but clearly they never experienced the Xbox One gen
Commenting on the necessities needed for the sake of business when you are not benefitting financially or culturally from said business is scab-adjacent for me. I, personally, am not interested at all at talking about the business. Iâm not getting paid by them. They are not influencing my culture. Therefore my discussion should be wholly around the people â because they do the same fucking thing I do.
This situation is only ânot unusualâ because over the course of the last 50 or so years labor laws that explicitly prevent this from happening in the US at least have been eroded. This is the end result of conglomerates not getting checked by the government that supplements their operation and the means of production being too suppressed to organize efficiently.
CWA remaining unaffected by this should hopefully be a rallying point for whoever remains to seek out job protection because it is obvious that the company they work for and the state their company is in is not doing a damn thing to protect them.
A related image:
Developers in the industry absolutely have the power to advocate for more. To advocate for better.
aaaand like clockwork
disgusting misery industry
At the end of the day it just sucks incredibly much for the people that worked hard on these projects, that includes the survival game. Yes itâs just business but itâs also ruthless as fuck.
Many of us were looking forward to some of these studios who had become a CoD factory to get the chance to make something new, remember the Spyro tweet recently? But we have no idea which studios at ABK got hit, do we? Just sucks.
Oh ffs, thatâs one I meant.
Thatâs a highly reductive image which simplifies a very fluid industry. Aka the entertainment industry.
Point being: when someone is a âcommunity managerâ (for example) in a video game company, no offense but I wouldnât call them a âmaintainerâ of social ideas or institutions. Thatâs a step too far into self-indulgence beyond the importance of their role.
As always with regards to people who seems to advocate social immobility in the job sector (aka jobs for life eh), I ask what happens to those whoâre aspiring to get into a particular industry & see all positions taken⌠for life. Is that fair? No. Is it even sensible in a rapidly evolving sector where tech advances & consumer habits dictate where the industry goes?
Some roles simply become unnecessary or redundant. Thatâs life. Iâm pretty sure there were some big winners in the restructuring of Activision-Blizzard as part of Xbox but the media & online forum dwellers arenât particularly interested in those stories because it doesnât deliver the sensationalized content theyâre looking for.
So they were on a reduction of their own since the April 2021 reporting of being 180? What happened to the nearly 100 employees from 2021 until 2024? [~180 vs ~87, as 35 of 87 ~= 40%]
source: https://gamerant.com/call-of-duty-warzone-toys-for-bob/
Toys for Bob is a small studio consisting of 180 employees
WHY WOULD MS DO SUCH A THING, BEFORE EVEN OWNING THEM?!
CTRumble seemed like a major bomb
Too sassy⌠reported
Joking of course
This is the part I donât get, where did all those employees go? 87 employees would be considered a smaller AA studio. I think someone has fudged their numbers somewhere.
Aww. I hope BinaryMelons post comes back. I didnât get to see it.
Haha, I was annoyed at that too.
There is a possibility that some of them were shifted elsewhere I suppose, but their studio is about 8 hours north of the other ABK offices (in california).
Yeah just seems a bit odd, their linkedin was still showing around 170 employees this morning.
They were moved to a new, replacement studio, âToys for Banjoâ. The remaining staff are just cleaning up the office before they move too.