KOTOR Remake has been delayed indefinitely

Ok, first:

mulder-disappointed

Second: This entire project just screams mismanagement.

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Yeah, they should fire Bonnie Ross…wait, what are we talking about?

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I don’t think anyone is really celebrating. Moreso, it is funny in hindsight how panicked some were that MS didn’t get timed exclusivity for a game that may never see the light of day.

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If this game were an Xbox game there would have been 10x more outrage and lots of people saying the company is bad at managing game development, believe that.

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“Another Scalebound”

Oh I blieve it

Which is why I am at least clebrating the fact tha Xbox dodged that bullet. Not that PS gamers that were excited for the game, have to wait and worry now. That isn’t cool

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Yeah Scalebound is the interesting point of comparison here. With KOTOR you have most reactions absolutely trashing the devs and almost no one laying the failure at the publisher’s feet.

Which to be honest is probably the correct interpretation.

Sony is infallible after all, they make Spider-Man, GoW, TLOU.

Deep Down? FF7R? The Last Guardian? Shenmue 3? Agent? Not even once Sony was to blame for the delay, or game being cancelled or being so so.

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We know Sony isn’t actually infallible with how the PS3 generation went. Xbox isn’t our “friends” either, but a big part of why Xbox Era exists is a perceived lack of balance in coverage throughout the years. I’m sad that people lost their jobs, but from the start, this project seemed too large in scope for a release anytime “soon”.

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No one is celebrating.

No one want’s to belittle the developers or wish them grief or see job losses.

People are tired of being fed the console-war rhetoric that Sony can do no wrong while Xbox can do no right, over and over and over again ad nauseam in nearly every thread on this forum with regularity. People are reveling in finally not having to see that console-war rhetoric. If you don’t recognize this, it’s only because you haven’t been paying close enough attention to the actual discussions and participation patterns here.

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Very well said.

For weeks after this game was announced, people were hounding MS left and right about “dropping the ball”, etc. That happened on twitter, discord, and especially here.

Now we know there may have been other reasons why they chose not to pursue this (something a few members were saying back then too, but to no avail).

I’m not celebrating that this game is in trouble. I loved Kotor, and this trailer was damn exciting, even if I knew I’d have to wait years and then even longer to see if it would release on Xbox.

That being said, it turns out those who had misgivings with this project shouldn’t have been shut down at every opportunity. Goes to show that waiting to see is almost always better than jumping the gun.

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I said earlier in this thread in a deleted comment for some of the reasons why Xbox gets a lot of backlash.

Anyway still not sure why aspyr was given an ip of this legacy.

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Instead of a remake I hope it just becomes a KOTOR 3 given proper time and hopefully multiplatform.

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Wasn’t the kotor canon carried on in some swotor dlc or something :joy:.

Fair Brit. Appreciate your perspective on the situation.

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Yes, but Disney cut the expanded universe from canon. Basically pre Disney is expanded universe/Legend and is not considered canon. Newer games are canon like Fallen Order, Battlefront 2 and Squadron.

Edit: Kotor rmk would be canon as well, but not what happened before or after Kotor. And if the rules didn’t change, only the light side.

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Ahh ok thanks for the clarification. If they plan on making remake kotor canon through a video game and not a movie, they should make the remake a big budget AAA game, not handing it to a studio with no experience.

This made me SOO mad. I also still believe that making the thrawn trilogy into movies instead of doing the last 3 would have been much more interesting and probably more successful.

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I will say flat out firing the game design director s concept art director seems harsh.

The studio wasn’t totally unknown in preparation for this they hired a bunch of BioWare devs. And lucasarts probably took a “gamble” as they knew they had final day if the game would see the light of day. With no financial loss/worry