If it leads to 20,000+ games a year like Steam, then devs will have the exact same discoverability issue that is prevalent there.
But maybe there could be a middle ground. It’s just the tools and community building that Xbox is lacking. Tomas explained that there’s so many small things that the Xbox store doesn’t allow him to do.
I think it’s safe to say that the Xbox store could be better at highlighting stuff and making some games more visible.
There is a middle ground, but it’s difficult to navigate. Consoles in general have this curated air of slight prestige. There’s a lot more hoops developers have to jump through, but in return gamers get a smoother experience and feel safer while gaming on console platform. Discovery is a big issue. I’m disappointed by how “dead” modern console storefronts feel, but I also really hate how busy, noisy, and bloated the Steam storefront feels. I’d like a richer community feel, but there’s a lot that’d have to go into developing that user experience which I’m not entirely sure Microsoft would invest in. Curious how they’ll tackle the issue with Steam being more of a direct competitor if they go the PC Xbox route. Xbox does a lot through ID@Xbox and they own a lot of developer tools through Playfab, so there’s definitely an effort being made and opportunities there. But I don’t think I, as a gamer, want the full community experience of Steam. Just something “better” I suppose.