Halo |OT| Master Chief's Breath of the Wild Moment (Part 1)

no worries, finally got one and bodied it. :love_you_gesture:

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Okay, 343 might as well remove the Hydra from the game smh. That and Ravager are straight doodoo water right now.

They aren’t bad, but just need a buff imo.

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Happy San Diego GIF by San Diego Zoo Wildlife Alliance

my enemies after spraying them with an hydra/ravager for 30 seconds straight

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Ravager was amazing in the first flight, but it got nerfed to oblivion. Hydra is just an anomaly, takes four to five shots and no matter how freaking cool that reload animation is, the novelty wears off soon when you see how long it too is.

Isn’t it great against vehicles?

Like I said, I don’t hate these weapons, but they need to be buffed up. In the case of Ravager, they need to undo the nerf lol.

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Yeah, it’s more so for vehicles then in actual gun fights.

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Hydra? Nope. Emptied a whole load and ti’s nothing but a scratch.

That was against the Scorpion tho so no idea how much that monster takes before getting rekt.

Yeah, I have found the Hydra fun to use against vehicles - still needs a buff though.

Yeah the homing feature is cool, but could definitely take one less shot to kill, also slightly boost the reload speed.

And the ravager pretty much undo the nerd as you said.

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100%

Commando needs a slight buff too. It was my go to weapon during the first alpha test.

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Bulldog has been nerfed as well. From 180 rpm to 150. But that reduces bloom now.

The one weapon where they choose to reduce bloom is a shotgun lmfao, make it make sense. :sob:

Commando gets more bloom than Miranda Kerr.

I still beat ass with the bulldog, I think it’s in a proper place. russell westbrook nba GIF

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Hydra use free shot for 1 direct hit and melee, can be pretty decent that way. And for destroying vehicles.

Ravager has next to no uses other than area ā€˜denial’ and increased melee damage

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Amongst equipment, the thruster is turning out to be my favorite :fire:

The Commando still feels the same in terms of controlling the shots, but it also needs to buffed up slightly (i.e. take one less shot to kill).

Overall, the weapon sandbox is the most balanced it has been since Halo 3. Not many complaints from me.

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Hmm yeah, what I’ve noticed is pacing your shots moreso than just holding the trigger is a better way to go, for managing the insane recoil and minimising bloom. But it got its body damage ttk reduced by a lot, which again just needs to be ā€œdenerfedā€ lol

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