The Forerunner structure is slanted here. Hmmm
Those are the ones from Halo 4 and 5, right?
How many hours need to beat campaign?
Can’t believe editors forgot this key question.
what are these phone screenshots bruh lol
Pretty sure I can’t zoom in lol
wait you bought something?
Yea thats the gameinformer cover story
Rumor going around from halodotAPI and another leaker that the multiplayer is releasing on the 15th. I’m not holding my breath.
Yea im not either
All of it sounds great but only concern I have is the Banished art style. I’m not entirely sold on it (even if it’s coherent to what they are). I miss the Covenant purple alien structures.
Damn this looks gorgeous
Watched the IGN preview and one good thing I heard in that is that the world is not as big as something AC which is music to my ears.
Ditto. I was happy when Ryan described it more in line with some of the Arkham games and a “neighborhood” style.
Yeah I was going to say that. That looks lovely.
Didn’t watch it, don’t want to see spoilers.
no more teleporting enemies, cool.
Personally I am not in favor of writing off the lore. The ideas behind them was nice. But I did not play Halo 4 and Halo 5 so I don’t really care as I only read the wiki pages.
I liked their lore and design. Just gameplay was not always good especially in Halo 4. I don’t like if an enemy can chicken out and teleport away from certain death. I also could never identify a promethean weapon or its role from just looking at it.