'Forza Motorsport' Update 2 Hits Mid-November, Adds 'Yas Marina' Track and 200-plus Fixes

Originally published at: 'Forza Motorsport' Update 2 Hits Mid-November, Adds 'Yas Marina' Track and 200-plus Fixes - XboxEra

Developer Turn 10 Studios has outlined today their upcoming second update to their recently released title ‘Forza Motorsport’. Per the company, this update is targeting a mid-November launch as part of their ongoing monthly content updates and improvements. In addition to Yas Marina coming back, there will be more than 200 fixes implemented with the release of this update. Turn 10 has also acknowledged that the Quick Upgrade bug is still occurring for some players and that they believe to have found the root cause.

Here’s the preliminary changelog, per the company’s blog:

Stability

  • Many fixes to improve overall game stability and reduce crashes across all platforms.

Livery Editor

  • Fixed issue where players can view and unlock tunes and vinyls shared by other players.
  • Fixed issue causing black paint shade to show up as grey instead of black.
  • Fixed issue where only the inner barrel on factory rims is paintable.

PC

  • Fixed issue requiring shaders to recompile every time Forza Motorsport is started on AMD chipsets.
  • Fixed specific game crash that occurs if headphones are plugged into the front panel.

Note – PC players using AMD 7900 XTX who encounter a crash at the end of races should download the latest AMD graphics driver to resolve this issue.

Multiplayer

  • Fixes to matchmaking as a group, party management, and invites and joins across multiplayer.
  • Fixes to ensure custom liveries show up more consistently across multiplayer game modes.
  • Fixes to address cases where Intermission/Launch Countdown would take much longer than expected before the start of multiplayer races.
  • Fixes to automatic wet tire selection when entering an event, and fixes to fuel estimation logic.
  • Fixes to title stability when resuming from a suspended state on console.

Gameplay

  • Resolved an exploit related to changing car tune mid-race.
  • Fixed issue where the game becomes stuck in the “new content update” loop when entering the main menu.
  • Fixes to Replays in scenarios where Replays do not start playing, the cars do not move, or they float.
  • Fixed issue with a forced camera change at the start of a race.

Cars

  • Fixed issue with the 2018 Porsche 718 Cayman GTS Sport Roll Cage visual upgrade option, which removes the roof of the car when viewed in first-person.

Wheels

  • Fixed issue that prevented the Thrustmaster T248 LED screen from displaying race position information.

Stability is an area that we’ll continue to work on beyond Update 2 with additional improvements coming to Forza Motorsport in future updates.

Forza Motorsport launched last month, breathing new life into Xbox’s premier simucade title—and we’re big fans of it.

4 Likes

Love the core game inside here, but we can’t be waiting til mid f’n Nov to fix the gosh damn bugs.

This game really needed an open beta or some more time in the cooker beyond the initial “delay” to iron out so many issues.

There is zero reason to wait on the bug fixes vs just rolling out smaller patches in between the major content updates to get the game where it needs to be.

1 Like

I started playing Forza. No bugs, the wheel is badly tuned, at least there are online pages for tutorial on this subject. The game is quite demanding on PC, hard to stay at 60 fps, I have put the automated settings for that, something I rarely do, but framerate is important in racing.

Gameplay is great, the feeling of driving a car is there with the wheel and in inside view.

Still, no bugs, so I am happy, but I think the game will be very different in six/12 months.

1 Like

I have not tried Yas Marina in any game but the layout looks fun. The game is lovely but really needs to get a lot of things sorted out. I have a feeling this is going to be a grower.

1 Like